Learning Through Gameplaying

28-07-2022

APS is a member of the consortium in Ersamus+ funded project  AN INCLUSIVE APPROACH! HABILITAS!
(PROJECT N°: 2020-1-PT01-KA202-078758)
Due to the pandemic there were concerns about the progress of the project but it is going ahead with no delay. Project updates can be found here:

 

One of the current needs of the labour market for qualified staff, is the sector of Personal Caregiver/Geriatrics Technician. The world’s population is ageing. Population ageing is poised to become one of the most significant social transformations of the XXI century, with implications for nearly all sectors of society. On the other hand, there are many learners in VET, mainly in the services sector, who have Special Needs or learning difficulties and that do not fit into the formal learning approach. Nonetheless they too need to be trained to integrate into the labour market to answer their work needs.

 

It is thus the mission of VET schools to facilitate this bridge and prepare all learners without exception to the current employment needs. Working with elderly people demands not only qualified people but specially caring and dedicated staff. So, this partnership is focused on helping this target group integrate successfully into the labour market, enhancing their competences and skills and making them able to answer the needs of Day/Elderly Centres and also contributing for their social and professional inclusion.

Project objectives are
  • Provide innovative, appropriate and accessible Personal Care Assistance/Geriatrics education resources that can be easily used by students, between the ages of 15 and 25,  with SEN or/and with learning difficulties, using an e-learning approach.
  • Promote social inclusion and employability.
  • Qualify staff in new pedagogical and digital learning approaches
We look forward to sharing the expected outcomes:

A suite of appropriate learning resources that build literacy and technical competences related to the Sector of Personal Caregivers / Geriatrics Technician in 4 main areas

Diet & Nutrition; Basic health care; Community and social intervention; Animation activities, namely:

  • IO1: A set of 25 micro learning courses/curricula with a gamification strategy
  • IO2: A collection of 25 themed tutorial
  • IO3: A compendium of 25 inclusive web-quest challenge-based educational resources
  • IO5: A Bespoke Platform with a gamification methodology
For more information write to 

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